Jul 02, 2006, 05:46 AM // 05:46
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#2
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Jungle Guide
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Decent build.
I would probably want a higher level heal party if it was me, but yeah i could see this working.
EDIT: Also with your necro and ele being mainly utility and the builds limited hex removal you may struggle for damage against hex teams which drop your natures regularly and disable your warriors.
Last edited by art_; Jul 02, 2006 at 06:10 AM // 06:10..
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Jul 02, 2006, 07:13 AM // 07:13
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#3
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Jungle Guide
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a few comments:
-need winborne speed or some other speed buff unless you want to lose on broken tower, also very useful for relic runs, maybe drop aftershock on the ele and let him bring windborne with a few points in air
-the hammer warrior may be better off with rush for better energy management
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Jul 02, 2006, 08:35 PM // 20:35
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#5
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Pre-Searing Cadet
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I've played against a far better version of this build.
Swap out utility necro for a choking gas ranger, you don't have to worry about windborne then because you will have a ranger who can interrupt the enemy team's altar cap.
Swap the blessed light monk for a healing/restoration rit.
gg
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Jul 02, 2006, 08:53 PM // 20:53
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#6
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Lion's Arch Merchant
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Quote:
Originally Posted by sickeness
I've played against a far better version of this build.
Swap out utility necro for a choking gas ranger, you don't have to worry about windborne then because you will have a ranger who can interrupt the enemy team's altar cap.
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I have thought about that, but I don't know, I feel HP spam is needed. I may be wrong though.
What would be a restoration/healing Rit build? Know that without the Blessed Light monk and a utility char, you'll struggle with conditions and hexes.
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Jul 03, 2006, 10:45 AM // 10:45
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#7
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Pre-Searing Cadet
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Quote:
Originally Posted by Ruben
I have thought about that, but I don't know, I feel HP spam is needed. I may be wrong though.
What would be a restoration/healing Rit build? Know that without the Blessed Light monk and a utility char, you'll struggle with conditions and hexes.
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Restore build is based on Attuned was Songkai, you would use soothing memories, weapon of warding, mend body and soul and generous was songkai. WoH monk would bring dual hex removal and conditions would be np with 2 rits using extinguish.
Corpse control is good but not 100% neccesary because profane should not be much of a threat since this build uses no enchantments. You are wasting potential by bringing a utility necro because 1- the lifebane and vamp gaze is more spike damage (this is a pressure build) 2- as said before dual extinguish is as good as martyr and 3- as said before CC is not that useful for this build
The version I mentioned originally with choking gas and rit healer is a build that is commonly run by the rank 22 guild, I've played against it many times and lost to it.
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Jul 03, 2006, 04:31 PM // 16:31
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#8
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Lion's Arch Merchant
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Last edited by Ruben; Jul 04, 2006 at 09:51 PM // 21:51..
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Jul 03, 2006, 08:49 PM // 20:49
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#9
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Pre-Searing Cadet
Join Date: Dec 2005
Location: Calgary, AB
Guild: Time Is Running
Profession: N/Me
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my guild has been running nr/tranq since early june. we have also faced a LOT of copycat builds, or similar builds with very small changes. people are becoming smarter, and seeing how and why it works so well. lately it seems to be far less effective than it used to, and i think its lived its legacy of being dominant over everything. however, it still royally screws over iway if played right.
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Jul 04, 2006, 05:57 AM // 05:57
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#10
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Pre-Searing Cadet
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Quote:
Originally Posted by Ruben
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Shockwave instead of glyph of energy. Since you only have 3 people doing damage you need all you can get.
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Jul 09, 2006, 06:19 PM // 18:19
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#11
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Krytan Explorer
Join Date: Jan 2006
Location: Just chillin', Playing Gw
Guild: Rurik Is A Suicidal Maniac [ftw] - Recruiting people for HA
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Hmmm, not bad, much better than it was at start If you dont need the damage from the ranger , frenzy ---> flurry.
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Jul 09, 2006, 08:13 PM // 20:13
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#12
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Krytan Explorer
Join Date: Jan 2006
Location: Just chillin', Playing Gw
Guild: Rurik Is A Suicidal Maniac [ftw] - Recruiting people for HA
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I decided to give ya a hand, added bonuses from runes and gearhead to few of those guys, and reversed the order of Union and Shelter spells. It is important, as Shelter should be cast before Union, read that in a guide somewhere:P
http://gwshack.us/f8414
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